How I built it · 2024
A side project that started with nobody to play with
The twists I saw online looked like the perfect mix: simple, exciting, and still true to the games I grew up with. I couldn’t find a single place to play them with friends or strangers, so I made one.
- React
- Next.js
- Firebase
- Vercel
- SEO
- X
Ideation and validation
I found the idea in social media trends, then checked it with friends and looked at how much people engaged with similar games before writing any code.
- O
Design and development
I gave it a warm, playful, slightly 3D wooden look, wrote the game logic in React and Next.js, and used Firebase for live multiplayer so there was no server to run.
- X
Testing and launch
Local two-player and computer modes came first, then online rooms. It deploys to Vercel, and I keep an eye on its search metrics to help people find it.